thewanderer8891 / procfw

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Metal Gear Solid - Peace Walker issues #318

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
The following issues occur in MGS PW:

What steps will reproduce the problem?
1. Suspend the PSP while in game / pause screen / mother base screen
2. Unsuspend the device.

What is the expected output? What do you see instead?
The game hangs. PSP does not crash - requires a manual PSP restart.

What version of the product are you using? On what operating system?
6.20 PRO-B9 (Not Nightly) on PSP 3004 03g Default CFW configuration, no 
additional plugins enabled.
This issues occurs only while using Inferno or M-33 ISO driver.

Please provide any additional information below.
This issue does not occur while using Sony NP9660 ISO Driver.

Issues with MGS PW with RemoteJoyLite 0.19:

What steps will reproduce the problem?
1. Start the game with RemoteJoyLite 0.19 plugin enabled
2. try to play the game

What is the expected output? What do you see instead?
Using Inferno or M-33 ISO Driver: Missing textures, game crashes after 
finishing a mission.
Using Sony NP9660 ISO Driver: Game crashes after finishing a mission. (All 
textures are rendered correctly).

What version of the product are you using? On what operating system?
6.20 PRO-B9 (Not Nightly) on PSP 3004 03g Default CFW configuration, 
RemoteJoyLite 0.19 for 6.20 CFW, no other aditional plugins enabled.

PS: MGS PW runs perfectly fine while using Sony NP9660 ISO Driver without any 
aditional plugins.

Original issue reported on code.google.com by piotrekhenry on 26 Oct 2011 at 10:13

GoogleCodeExporter commented 8 years ago
Maybe it's an isocache issue, try to shut it down.

Original comment by outma...@gmail.com on 27 Oct 2011 at 4:56

GoogleCodeExporter commented 8 years ago
Just tested everything on 6.20 PRO-B10.fix1 and the first issue seams to be 
solved. The game doesent break after suspending and unsuspending the PSP.

Unfortunatelly the issues with MGS PW + RJL plugin still occur.

Original comment by piotrekhenry on 1 Nov 2011 at 6:42

GoogleCodeExporter commented 8 years ago
Still a game crash occured once while using Inferno ISO driver. I'm testing a 
pattern to reproduce this problem. I'll post more details after I'll manage to 
reproduce this crash.

Original comment by piotrekhenry on 3 Nov 2011 at 2:28

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Suspend the PSP while in game (preferably mother base screen).
2. Unsuspen the device
3. Enter the Metal Gear ZEKE menu from the mother base menu
Game crashes and PSP shutsdown afterwards.

Occurs on Inferno ISO driver. Using Sony NP9660 with the same settings works 
fine.
Harware shown above. Default CFW settings. No additional plugins.

PS: Suspending the device disables the install data. Normally whenever you 
choose the next screen a prompt pops up saying that the PSP was suspended or 
the MS was removed and a question if the user wants to enable the install data 
again.

Original comment by piotrekhenry on 3 Nov 2011 at 2:39

GoogleCodeExporter commented 8 years ago
why install at all just as fast as install with MS and no wasted space
Try to remove install and see if it still occurs 

Original comment by randqalan@yahoo.com on 3 Nov 2011 at 3:06

GoogleCodeExporter commented 8 years ago
MGS PW has 2 install data packages. One is obligatory to run the game, the 
second one is required for in game music, dialogues etc.

It does not occur without 2nd instal data package (but theres no in-game music 
and no dialogues (only subtitles). The game runs fine with both install 
packages on Sony NP9660 ISO driver. Only the Inferno driver seams to trigger 
this issue.

Original comment by piotrekhenry on 3 Nov 2011 at 3:21

GoogleCodeExporter commented 8 years ago
Tested again on 6.20 PRO-B10.fix1
The Infrno and m-33 Driver issues havent changed since B9.

The crash when using Remote Joy Lite 0.19 was prelonged from "after finishing a 
mission" to "starting another mission".

Original comment by piotrekhenry on 26 Apr 2012 at 5:56

GoogleCodeExporter commented 8 years ago
Try to test that with the latest pro cfw version.

Original comment by devnonam...@gmail.com on 15 Jun 2012 at 4:46

GoogleCodeExporter commented 8 years ago
I did and it was actually worse with the High Memory Layout. With High Momory 
enabled it was impossible to start a mission. Without High Memory - no change.

Original comment by piotrekhenry on 15 Jun 2012 at 4:55

GoogleCodeExporter commented 8 years ago
If this is only a Remote Joy Light issue, then there is not much we can do 
about it

Original comment by devnonam...@gmail.com on 26 Aug 2013 at 12:19

GoogleCodeExporter commented 8 years ago

Original comment by piotrekhenry on 23 Jan 2015 at 5:55