thexaero / open-parties-and-claims

Minecraft mod that adds chunk claims and player parties
https://www.curseforge.com/minecraft/mc-mods/open-parties-and-claims
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Create Dupe #356

Closed DonorKrovi closed 9 months ago

DonorKrovi commented 9 months ago

1 - Claim of the first player 2 - Claim of the second player

image

If they are connected by mechanisms, then the mod does not understand where whose private is and if you twist the mechanisms with a wrench, then they stupidly buged and duped, the mod seems to read that the mechanism itself in full length is considered the property of one player.

thexaero commented 9 months ago

This is exactly the same as #300 Tell me which item exactly is being duped here. This isn't happening to every "mechanism", only to things like water wheels, mechanical belts and train tracks. I assume you found another one.

DonorKrovi commented 9 months ago

This is exactly the same as #300 Tell me which item exactly is being duped here. This isn't happening to every "mechanism", only to things like water wheels, mechanical belts and train tracks. I assume you found another one.

https://youtu.be/J8FCevrm-Vk

As I understood, you can do absolutely all the things that are in the game, for example, using an activator in the form of a finger, here is a video for you

Players triggered a block with a shulker with things after which the shaler fell and all the things inside it, on a large scale

thexaero commented 9 months ago

Interesting. Thanks for the video!

DonorKrovi commented 9 months ago

Interesting. Thanks for the video!

Always happy to help

thexaero commented 9 months ago

Unfortunately, what you showed in the video doesn't work for me. What create version are you using?

thexaero commented 9 months ago

Ok, I was able to do this when I configured being able to interact with deployers and using wrenches in other people's claims. It doesn't have to be a part of a mechanism or be on the claim edge.

thexaero commented 9 months ago

You should remove those exceptions until the dupe is fixed.