In xaero's world map, opening the big map again after marking a point will cause the game to crash. I personally found out that the cause is an OpenGL issue.
Using renderer: Holy GL4ES (OpenGL 2.1)
Game version: 1.20.1
Mod loader: Fabric latest version
xaero's world map version: latest version
crash log.txt
The error occurred in the WaypointSymbolCreator class of Xaero's World Map, and the specific method is createCharSymbol. This method seems to be trying to generate a character texture map, but it returns a 1282 error after calling an OpenGL function.
In xaero's world map, opening the big map again after marking a point will cause the game to crash. I personally found out that the cause is an OpenGL issue.
Using renderer: Holy GL4ES (OpenGL 2.1) Game version: 1.20.1 Mod loader: Fabric latest version xaero's world map version: latest version
crash log.txt The error occurred in the WaypointSymbolCreator class of Xaero's World Map, and the specific method is createCharSymbol. This method seems to be trying to generate a character texture map, but it returns a 1282 error after calling an OpenGL function.