issues
search
theykeeponrising
/
dead_binary
Creative Commons Zero v1.0 Universal
0
stars
1
forks
source link
63 weapon los
#300
Closed
mwudunn97
closed
1 year ago
mwudunn97
commented
1 year ago
Added Weapon Line of Sight calculation, which generates a straight line towards target unit, and selects path that deviates the least from the line.
Added checks on target action so that targeting isn't possible when no enemy units are within the line of sight
Added additional branch in enemy logic to disable shoot action if no units are within line of sight
Fixed units pathing into empty tiles
Changed 'GridObject.Tile' to 'GridObject.objectTile' to prevent semantic conflicts with Tile class