On node v0.12.x (and I guess also on io.js) often the receive message never comes back. On higher level libs this results to callbacks which never get triggered:
player.pause(function() {
// never gets called because of missing receive message.
});
already investigated some time into this, but didn't find the cause of this issue yet.
Actually there seems to be something blocking the event-loop. I'm not sure if that happens within castv2 or somewhere else (so might not be a castv2 issue).
Hey there :)
When sending for example a PAUSE command on node v0.10.x you normaly instantly get a receive message:
On node v0.12.x (and I guess also on io.js) often the receive message never comes back. On higher level libs this results to callbacks which never get triggered:
already investigated some time into this, but didn't find the cause of this issue yet.