Closed sn0rlacks closed 9 months ago
This is not an easy step. The files between a local coop save and dedicated server are built differently. See https://github.com/xNul/palworld-host-save-fix. An integration will most likely not be included i think.
For what its worth, it worked flawlessly for me. I moved a Windows save to my Linux server, I just had to configure the save folder name in the .ini file and it worked no need to edit file content.
Problem: I started a palworld save on my local machine. We've made some progress and would like to translate this save to a dedicated server. I've tried FTP'ing save files from my local machine to the /Pal folder in the container, but it doesn't seem to take any effect.
Proposed Solution: Add functionality to support importing another save and having it be the save ran by the palworld server