Closed Zarrsito closed 7 months ago
I'm unable to recreate this with my Oracle (arm64) server. It may be as simple as your machine not powerful enough for your Engine.ini optimzation settings. Your DDR3 memory is probably struggling to keep up with this memory hungry game server.
well it runs on DDR4 but single channel, only 1 slot... :( ;) , now i have played around with the variables, removing and adding and so on, now im end up the server always needs to crash 1 time and when it then restarts the game server loads up this is the log, and then the game crashes after an hour or so again and restarts and runs again
this is what it looks like when the server is running, do u really think it to much for it ?
this just happens before server crashes when running for longer.. 2024-03-02T00:13:24.784213994Z Signal 11 caught. 2024-03-02T00:13:24.784626520Z Malloc Size=262146 LargeMemoryPoolOffset=262162 2024-03-02T00:13:24.784870171Z CommonUnixCrashHandler: Signal=11 2024-03-02T00:13:24.810012220Z Signal 11 caught. 2024-03-02T00:13:24.810248963Z Malloc Size=262146 LargeMemoryPoolOffset=524338 2024-03-02T00:13:24.810622763Z CommonUnixCrashHandler: Signal=11 2024-03-02T00:13:24.837386630Z Signal 11 caught. 2024-03-02T00:13:24.837725922Z Malloc Size=262146 LargeMemoryPoolOffset=786514
well i just noticed that when u remove env from the container to configure engine.ini, the removed env didnt get removed from the engine.ini , just wanted to make a screenshot that im only running with modified tick rates, and realized that the other settings are still set and i was wondering why i couldnt go back to a stable state xD and all my testing was for nothing cause it never removed anything just changed when the corresponding env was set
edit: now i realized it istn possible to just add single env to only add these and leave the other settings untouched (so they dont exist) they will get loaded with basic parameters anyways then
Describe the bug
When using SMOOTH_FRAME_RATE=false, USE_FIXED_FRAME_RATE=false ,FIXED_FRAME_RATE=30 , MIN_DESIRED_FRAME_RATE=30 the server will crash while starting
To Reproduce
Steps to reproduce the behavior:
This are the Settings for engine.ini with ENV LAN_SERVER_MAX_TICK_RATE=120 NET_SERVER_MAX_TICK_RATE=120 CONFIGURED_INTERNET_SPEED=104857600 CONFIGURED_LAN_SPEED=104857600 MAX_CLIENT_RATE=104857600 MAX_INTERNET_CLIENT_RATE=104857600 SMOOTH_FRAME_RATE=false USE_FIXED_FRAME_RATE=false FIXED_FRAME_RATE=30 MIN_DESIRED_FRAME_RATE=30 NET_CLIENT_TICKS_PER_SECOND=120
Expected behavior
Server should start =)
Actual behavior
Server is crashing with Segmentation fault (core dumped) error
OS information
Hardware information
Container/Host Logs
Additional context
When using SMOOTH_FRAME_RATE=true, USE_FIXED_FRAME_RATE=false ,FIXED_FRAME_RATE=30 , MIN_DESIRED_FRAME_RATE=30 the server will start up and run but crashes later like 30mins with Segmentation fault (core dumped)
When using SMOOTH_FRAME_RATE=true, USE_FIXED_FRAME_RATE=true , FIXED_FRAME_RATE=30 , MIN_DESIRED_FRAME_RATE=30 the server will start up and run and the crashes like the other option with Segmentation fault (core dumped)
thats what i found out so far
if i only start with modified LAN_SERVER_MAX_TICK_RATE=120 NET_SERVER_MAX_TICK_RATE=120 NET_CLIENT_TICKS_PER_SECOND=120 everything is well for hours