This PR adds a new gridding class FastBingTileGenerator that significantly speeds up grid generation. This is added in 00_grids.ipynb.
FastBingTileGenerator leverages the voxel traversal algorithm and the scanline fill algorithm to get all pixels given the vertices of a polygon. The utility functions for these algorithms are defined in 15_polygon_fill.ipynb with corresponding examples.
This PR adds a new gridding class
FastBingTileGenerator
that significantly speeds up grid generation. This is added in00_grids.ipynb
.FastBingTileGenerator
leverages the voxel traversal algorithm and the scanline fill algorithm to get all pixels given the vertices of a polygon. The utility functions for these algorithms are defined in15_polygon_fill.ipynb
with corresponding examples.Reviewers should look at the ff notebooks
00_grids.ipynb
15_polygon_fill.ipynb
tutorial.grids.ipynb
Remaining To-dos:
FastBingTileGenerator
Feedback is appreciated!