feat: camera clamps less (allows more freeform camera rotation)
feat: camera checks higher for body collision (prevents awkward camera zooms)
feat: camera rotates back on unpause (reduces player disorientation)
feat: camera resets to starting position on reload and change scene (i call reset camera quite a lot but it doesn't seem to work correctly without it)
fix: buttons don't click twice
feat: stage select now looks cooler (images are temporary and hackily done. Please touch up)
fix: player does not fall through floors on respawning
feat: placeholder for collectibles ui (not implemented yet)
chore: collectibles use trigger instead of collision
fixes #138 fixes #152
feat: camera clamps less (allows more freeform camera rotation) feat: camera checks higher for body collision (prevents awkward camera zooms) feat: camera rotates back on unpause (reduces player disorientation) feat: camera resets to starting position on reload and change scene (i call reset camera quite a lot but it doesn't seem to work correctly without it) fix: buttons don't click twice feat: stage select now looks cooler (images are temporary and hackily done. Please touch up) fix: player does not fall through floors on respawning feat: placeholder for collectibles ui (not implemented yet) chore: collectibles use trigger instead of collision