Closed jo-lyn closed 6 years ago
This looks cool, especially with a perspective camera. Is it easy to implement?
Yep, just have to adjust depth of field in post processing!
We could try this out after the levels are done, in case the blurring will be annoying to the player.
Hi @jo-lyn i realised that with the current settings, the focus is on the objects near the camera and on the player. Are you able to resolve?
Produces an effect like this: