Some GDG members felt that the highlights for pull-able blocks were not obvious enough. Perhaps we could use particle effects to let players know that they can pull a block.
Was thinking of adding some particle effects. However, I realized our game starts to lag when we step on gravel block on the first time. I think we need to be careful with creating particle effects.
Continuation to #37.
Some GDG members felt that the highlights for pull-able blocks were not obvious enough. Perhaps we could use particle effects to let players know that they can pull a block.