thisIsTheFoxe / DHBW-Swift-Lecture

A project for my University that should show some features of ARKit.
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add 3D Objects #10

Open thisIsTheFoxe opened 5 years ago

thisIsTheFoxe commented 5 years ago

as soon as #5 is closed: add all needed 3D objects into the project (into Assets.xcassets if possible) for each one: create a ItemTypes case and return the corresponding 3D object as geometry in getGeometry()

Important: For the geometry to work in terms of size, it has to be respectively small (1 unit ~= 1 meter; [Docs]()). If that's not possible probably the easiest way is to create an extra class / struct / enum that will define a percale that can be applied to the node together with the UISlider value.

btw, the first item will be displayed initially