Closed thismarvin closed 3 years ago
I get where you are coming from, but the whole point of a mapping is to already catch as many keys/buttons as possible. In other words, I feel like implementing this kinda means you are using InputMappings incorrectly?
This is an easy fix, but I do not think it is necessary. I am going to close this for now...
Pressing and Pressed should accept a list of mappings!