RenderOptions are currently only utilized by the batchers. I think it would be useful if there were some kind of method, maybe in Sketch, that could apply a given RenderOptions object to the current graphics device.
Not sure how the API would look like, or even if the end user should have this kind of control (they probably should).
There might have to be some sort of refactor that passes the graphics device around instead of making it static (basically global 😱) for this to make sense
RenderOptions are currently only utilized by the batchers. I think it would be useful if there were some kind of method, maybe in Sketch, that could apply a given RenderOptions object to the current graphics device.
Not sure how the API would look like, or even if the end user should have this kind of control (they probably should).