thismarvin / relatus

morro but better
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Modifying Camera's Transform does not affect WVP Matrix #40

Open thismarvin opened 3 years ago

thismarvin commented 3 years ago

I cannot remember if this was on purpose, probably not, but we can fix the issue by simply setting wvpModified to true!

thismarvin commented 3 years ago

I looked through Transform.cs and it looks like its Matrix is also lazily loaded. I am assuming I thought that meant I could ignore the whole wvpModified idea...