Open thmsndk opened 4 years ago
warpath room index 4 ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index at System.Linq.Enumerable.ElementAt[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Int32 index) [0x00048] in <55b3683038794c198a24e8a1362bfc61>:0 at Screeps3D.Rooms.RoomChooser.ChooseRoomWithPVPOrOwnedRoom () [0x00116] in C:\Projects\Screeps3D\Assets\Scripts\Screeps3D\Rooms\RoomChooser.cs:297 at Screeps3D.Rooms.RoomChooser.RoomSwap () [0x00010] in C:\Projects\Screeps3D\Assets\Scripts\Screeps3D\Rooms\RoomChooser.cs:220 at Screeps3D.Rooms.RoomChooser+<FindPvpRoom>d__23.MoveNext () [0x00035] in C:\Projects\Screeps3D\Assets\Scripts\Screeps3D\Rooms\RoomChooser.cs:160 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0739a72d3d254cc0adedc62f32962bef>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Screeps3D.Rooms.RoomChooser:OnTogglePvpSpectate(Boolean) (at C:\Projects\Screeps3D\Assets\Scripts\Screeps3D\Rooms\RoomChooser.cs:107) UnityEngine.Events.InvokableCall`1:Invoke(Boolean) UnityEngine.Events.UnityEvent`1:Invoke(Boolean) UnityEngine.UI.Toggle:Set(Boolean, Boolean) (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\Toggle.cs:280) UnityEngine.UI.Toggle:set_isOn(Boolean) (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\Toggle.cs:243) UnityEngine.UI.Toggle:InternalToggle() (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\Toggle.cs:313) UnityEngine.UI.Toggle:OnPointerClick(PointerEventData) (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\Toggle.cs:324) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\ExecuteEvents.cs:50) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\ExecuteEvents.cs:261) UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject) (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:195) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:644) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:552) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:532) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:289) UnityEngine.EventSystems.EventSystem:Update() (at C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\EventSystem.cs:377)