Closed boftsoy closed 6 years ago
Yes
Thanks for the reply. Could you direct me to a code snippet that does this? Also, do you know if anyone has tried implementing real-time projectile avoidance?
Projectiles are sent in EnemyShootPacket
s and have properties such as starting location and angle. That should be most of the things you need to keep track of projectile locations.
From your experience, would it be possible for a Realm bot to sense/keep track of projectile locations? Thanks.