Open inklit opened 7 years ago
When interacted with a block I update the blocks around the interacted block. What I could do is extend the update to a 2*2 sphere around the interacted block. It also depends on the latency of the client, witch is kinda hard to anticipate on.
Updating a 2*2 sphere should deal with the problem after initial digging, which is plenty enough.
Players see phantom ores for a few milliseconds while digging normally. This is because of minor latency and such.
My suggested solution is to add a buffer between the stone and hidden ores.
For example a cut in half view would look something like this: (Note the 3 stone revealed buffer before it starts obfuscating the ores) This buffer should be configurable and should compensate for any latency that isnt severe. http://i.imgur.com/P1Zceye.png