thomasfredericks / UnityOSC

Open Sound Control (OSC) for Unity
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destroy a gameobject with an oscMessageHandler #21

Open Blindsp0t-creative opened 1 year ago

Blindsp0t-creative commented 1 year ago

Hi there, And thank you for the great work you've done. I use UnityOSC a lot !

I'd like to know, when i instantiate a prefab that set a message handler, if i have to remove this handler in some way when i destroy this prefab ? Some kind of a osc.RemoveAddressHandler() .... ?

Thanks in advance!

thomasfredericks commented 1 year ago

Hi, I am sorry, but I do not update or support UnityOSC anymore. Please use the following libraries instead :