Open danielepantaleone opened 11 years ago
If I understand correctly, the fix would just be :
for Team Survivor
and Bomb Mode
delay balancing to end of round ?
Yes. Or better, delay the team balancing check (with consequence of moving players) to round end
Currently when you manually balance teams using !teams (or if the autobalancer is enabled) players are simply moved from one team to another without taking care of the current game status. Although in some gametypes like Team Survivor and Bomb Mode, would be better to delay the teambalance to the round end; in this way alive players won't be moved onto a team where they have to way the current round to finish to start playing again. Also the current teambalancermay cause the following bug:
Red team has 6 players, Blue team has 4 players. On current round Red team has just 1 alive player and he's also the last one who joined the Red team. If a player issue !teams, this player will be moved in the Blue team which will also win the round since there will be no alive players left in the Red team