thomasleveil / b3-plugin-teamspeak

BigBrotherBot plugin to link your TeamSpeak server with your game server. You change teams in game, you get moved to your new team TS channel
http://bit.ly/vubbPY
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find client by IP #1

Closed thomasleveil closed 12 years ago

thomasleveil commented 12 years ago

Mikobiko reported that it can be done.

see CONNECTION_CLIENT_IP

See http://pastebin.com/ZPEiFhNu

            /// <summary>Sets all the advanced data for a Teamspeak client.</summary>
            /// <param name="clientInfo">The client's information to set from.</param>
            public void setAdvancedData(TeamspeakResponseGroup clientInfo)
            {
                String value;
                Int32   iValue;
                Boolean bValue;

                advLoginName = clientInfo["client_login_name"];
                advUniqueId  = clientInfo["client_unique_identifier"];
                advIpAddress = clientInfo["connection_client_ip"];

                advVersion     = clientInfo["client_version"];
                advPlatform    = clientInfo["client_platform"];
                advDescription = clientInfo["client_description"];
                advCountry     = clientInfo["client_country"];
                advMetaData    = clientInfo["client_meta_data"];

                if ((value = clientInfo["client_channel_group_id"])     != null) if (Int32.TryParse(value, out iValue))   advChannelGroupId     = iValue; else advChannelGroupId     = null; else advChannelGroupId     = null;
                if ((value = clientInfo["client_servergroups"])         != null) if (Int32.TryParse(value, out iValue))   advServerGroupId      = iValue; else advServerGroupId      = null; else advServerGroupId      = null;
                if ((value = clientInfo["client_is_channel_commander"]) != null) if (Boolean.TryParse(value, out bValue)) advIsChannelCommander = bValue; else advIsChannelCommander = null; else advIsChannelCommander = null;

                advDefaultChannel = clientInfo["client_default_channel"];
                if ((value = clientInfo["connection_connected_time"]) != null) if (Int32.TryParse(value, out iValue)) advConnectionTime   = iValue; else advConnectionTime   = null; else advConnectionTime   = null;
                if ((value = clientInfo["client_idle_time"])          != null) if (Int32.TryParse(value, out iValue)) advIdleTime         = iValue; else advIdleTime         = null; else advIdleTime         = null;
                if ((value = clientInfo["client_created"])            != null) if (Int32.TryParse(value, out iValue)) advCreationTime     = iValue; else advCreationTime     = null; else advCreationTime     = null;
                if ((value = clientInfo["client_lastconnected"])      != null) if (Int32.TryParse(value, out iValue)) advLastConnected    = iValue; else advLastConnected    = null; else advLastConnected    = null;
                if ((value = clientInfo["client_totalconnections"])   != null) if (Int32.TryParse(value, out iValue)) advTotalConnections = iValue; else advTotalConnections = null; else advTotalConnections = null;

                if ((value = clientInfo["client_input_muted"])      != null) if (Boolean.TryParse(value, out bValue)) advInputMuted      = bValue; else advInputMuted      = null; else advInputMuted      = null;
                if ((value = clientInfo["client_output_muted"])     != null) if (Boolean.TryParse(value, out bValue)) advOutputMuted     = bValue; else advOutputMuted     = null; else advOutputMuted     = null;
                if ((value = clientInfo["client_outputonly_muted"]) != null) if (Boolean.TryParse(value, out bValue)) advOutputMutedOnly = bValue; else advOutputMutedOnly = null; else advOutputMutedOnly = null;
                if ((value = clientInfo["client_input_hardware"])   != null) if (Boolean.TryParse(value, out bValue)) advInputHardware   = bValue; else advInputHardware   = null; else advInputHardware   = null;
                if ((value = clientInfo["client_output_hardware"])  != null) if (Boolean.TryParse(value, out bValue)) advOutputHardware  = bValue; else advOutputHardware  = null; else advOutputHardware  = null;
                if ((value = clientInfo["client_is_recording"])     != null) if (Boolean.TryParse(value, out bValue)) advIsRecording     = bValue; else advIsRecording     = null; else advIsRecording     = null;

                advFlagAvatar   = clientInfo["client_flag_avatar"];
                advAwayMessage  = clientInfo["client_away_message"];
                advTalkMessage  = clientInfo["client_talke_request_msg"];
                advPhoneticNick = clientInfo["client_nickname_phonetic"];
                advDefaultToken = clientInfo["client_default_token"];
                advBase64Hash   = clientInfo["client_base64HashClientUID"];
                if ((value = clientInfo["client_talk_power"])                    != null) if (Int32.TryParse(value, out iValue))   advTalkPower      = iValue; else advTalkPower      = null; else advTalkPower      = null;
                if ((value = clientInfo["client_needed_serverquery_view_power"]) != null) if (Int32.TryParse(value, out iValue))   advQueryViewPower = iValue; else advQueryViewPower = null; else advQueryViewPower = null;
                if ((value = clientInfo["client_unread_messages"])               != null) if (Int32.TryParse(value, out iValue))   advUnreadMessages = iValue; else advUnreadMessages = null; else advUnreadMessages = null;
                if ((value = clientInfo["client_icon_id"])                       != null) if (Int32.TryParse(value, out iValue))   advIconId         = iValue; else advIconId         = null; else advIconId         = null;
                if ((value = clientInfo["client_away"])                          != null) if (Boolean.TryParse(value, out bValue)) advIsAway         = bValue; else advIsAway         = null; else advIsAway         = null;
                if ((value = clientInfo["client_talk_request"])                  != null) if (Boolean.TryParse(value, out bValue)) advTalkRequest    = bValue; else advTalkRequest    = null; else advTalkRequest    = null;
                if ((value = clientInfo["client_is_talker"])                     != null) if (Boolean.TryParse(value, out bValue)) advIsTalker       = bValue; else advIsTalker       = null; else advIsTalker       = null;
                if ((value = clientInfo["client_is_priority_speaker"])           != null) if (Boolean.TryParse(value, out bValue)) advIsPriority     = bValue; else advIsPriority     = null; else advIsPriority     = null;

                if ((value = clientInfo["client_month_bytes_uploaded"])                     != null) if (Int32.TryParse(value, out iValue)) advBytesUpMonth     = iValue; else advBytesUpMonth       = null; else advBytesUpMonth      = null;
                if ((value = clientInfo["client_month_bytes_downloaded"])                   != null) if (Int32.TryParse(value, out iValue)) advBytesDownMonth    = iValue; else advBytesDownMonth    = null; else advBytesDownMonth    = null;
                if ((value = clientInfo["client_total_bytes_uploaded"])                     != null) if (Int32.TryParse(value, out iValue)) advBytesUpTotal      = iValue; else advBytesUpTotal      = null; else advBytesUpTotal      = null;
                if ((value = clientInfo["client_total_bytes_downloaded"])                   != null) if (Int32.TryParse(value, out iValue)) advBytesDownTotal    = iValue; else advBytesDownTotal    = null; else advBytesDownTotal    = null;
                if ((value = clientInfo["connection_filetransfer_bandwidth_sent"])          != null) if (Int32.TryParse(value, out iValue)) advFileBandwidthSent = iValue; else advFileBandwidthSent = null; else advFileBandwidthSent = null;
                if ((value = clientInfo["connection_filetransfer_bandwidth_received"])      != null) if (Int32.TryParse(value, out iValue)) advFileBandwidthRec  = iValue; else advFileBandwidthRec  = null; else advFileBandwidthRec  = null;
                if ((value = clientInfo["connection_packets_sent_total"])                   != null) if (Int32.TryParse(value, out iValue)) advPacketsTotalSent  = iValue; else advUnreadMessages    = null; else advUnreadMessages    = null;
                if ((value = clientInfo["connection_packets_received_total"])               != null) if (Int32.TryParse(value, out iValue)) advPacketsTotalSent  = iValue; else advPacketsTotalSent  = null; else advPacketsTotalSent  = null;
                if ((value = clientInfo["connection_bytes_sent_total"])                     != null) if (Int32.TryParse(value, out iValue)) advBytesTotalSent    = iValue; else advBytesTotalSent    = null; else advBytesTotalSent    = null;
                if ((value = clientInfo["connection_bytes_received_total"])                 != null) if (Int32.TryParse(value, out iValue)) advBytesTotalRec     = iValue; else advBytesTotalRec     = null; else advBytesTotalRec     = null;
                if ((value = clientInfo["connection_bandwidth_sent_last_second_total"])     != null) if (Int32.TryParse(value, out iValue)) advBndwdthSecondSent = iValue; else advBndwdthSecondSent = null; else advBndwdthSecondSent = null;
                if ((value = clientInfo["connection_bandwidth_received_last_second_total"]) != null) if (Int32.TryParse(value, out iValue)) advBndwdthSecondRec  = iValue; else advBndwdthSecondRec  = null; else advBndwdthSecondRec  = null;
                if ((value = clientInfo["connection_bandwidth_sent_last_minute_total"])     != null) if (Int32.TryParse(value, out iValue)) advBndwdthMinuteSent = iValue; else advBndwdthMinuteSent = null; else advBndwdthMinuteSent = null;
                if ((value = clientInfo["connection_bandwidth_received_last_minute_total"]) != null) if (Int32.TryParse(value, out iValue)) advBndwdthMinuteRec  = iValue; else advBndwdthMinuteRec  = null; else advBndwdthMinuteRec  = null;
            }
        }
thomasleveil commented 12 years ago

see fab408