Closed thomasp85 closed 3 years ago
We are using magick for now but it is slow. The ggfx API should not expose magick specific settings so it can be easier to switch to a more performant backend (shaders) when possible
We are using magick for now but it is slow. The ggfx API should not expose magick specific settings so it can be easier to switch to a more performant backend (shaders) when possible