Closed thomastran8 closed 7 years ago
This will be an trigger collider box that if a player walks into it then it will activate its references plus a screen shake. Great for surprise events. Just to note that I scrapped the idea of pressure plates.
Screen shake is callable from anywhere with GameManager.UI.ShakeCamera(.4f, 2f);
Done
This will be an trigger collider box that if a player walks into it then it will activate its references plus a screen shake. Great for surprise events. Just to note that I scrapped the idea of pressure plates.