Open peoplearestrange opened 2 months ago
client.txt Clients log as well
Thanks for posting! I'll look into. It may be a little while. Let me know if it's happening consistently.
Actually, let me ask a clarification - was this a crash or a desync? Did the game actually freeze, or just the client was disconnected and you had to reconnect? If it was a desync, then I think it's likely fixed in v1.1.8, so please try updating and let me know if it persists.
Describe the bug Just started game. Working fine and syncing. Game was unpaused.
We were placing paths, then when I went to remove some paths, as soon as the diaglouge box asking for confirmation of demolition popped up my buddy got de-sync.
To Reproduce: If you have been able to reproduce this bug multiple times, describe the steps (or delete this section)
Desktop (please complete the following information for both Host and Client):