This will allow us to view and modify variables as the game is running, contributing to a quicker programming-playtesting loop.
Make sure that it isn't being added to or shown in the production build though.
Logic Projects has a great video featuring the plugin: https://www.youtube.com/watch?v=dlvXu18L828 He also suggests adding a Name {} component to entities, which seems like a good idea too.
https://github.com/jakobhellermann/bevy-inspector-egui
This will allow us to view and modify variables as the game is running, contributing to a quicker programming-playtesting loop.
Make sure that it isn't being added to or shown in the production build though.
Logic Projects has a great video featuring the plugin: https://www.youtube.com/watch?v=dlvXu18L828 He also suggests adding a
Name {}
component to entities, which seems like a good idea too.