thombruce / verse

🚀 A universe in progress
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Bump bevy-inspector-egui from 0.19.0 to 0.20.0 #62

Closed dependabot[bot] closed 10 months ago

dependabot[bot] commented 10 months ago

Bumps bevy-inspector-egui from 0.19.0 to 0.20.0.

Changelog

Sourced from bevy-inspector-egui's changelog.

Changelog

Version 0.20

Version 0.19

  • improve some error messages
  • update egui

Version 0.18.4

  • don't panic in quick plugin if no PrimaryWindow exists

Version 0.18.3

  • fix tab background in egui_dock example
  • add ui for RenderLayers
  • update to syn 2.0
  • add suggestions for a fix in the error message for a missing InspectorEguiImpl

Version 0.18.1

  • fix nested entity name not being displayed
  • fix WorldInspectorPlugin docs
  • fix egui_dock system order

Version 0.18.0

  • update to bevy 0.10
  • add run_if to quick::* plugins
  • add CommandQueue to context
    • this allows us to display a despawn button for entities
  • fix single struct field name not being displayed
  • return whether an entity was selected from hierarchy
  • don't show error for zero-sized types

Version 0.17.0

  • update to bevy_egui 0.19

Version 0.16.6

  • fix bug where the world inspector would only show components until it finds an unregistered one

Version 0.16.4/0.16.5

  • add EntityOptions with display: EntityDisplay::Id | EntityDisplay::Components (default to components)

Version 0.16.3

  • fix ui_for_world_entities_filtered not actually using filter

Version 0.16.2

  • add default highlight-changes feature for globally toggling the yellow highlight on changes
    • if you would like more fine-grained control, open an issue

... (truncated)

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dependabot[bot] commented 10 months ago

Looks like bevy-inspector-egui is up-to-date now, so this is no longer needed.