Breaking: Add Event::MemoryWarning; implemented on iOS/Android.
Breaking: Bump ndk version to 0.8.0, ndk-sys to 0.5.0, android-activity to 0.5.0.
Breaking: Change default ControlFlow from Poll to Wait.
Breaking: Move Event::RedrawRequested to WindowEvent::RedrawRequested.
Breaking: Moved ControlFlow::Exit to EventLoopWindowTarget::exit() and EventLoopWindowTarget::exiting() and removed ControlFlow::ExitWithCode(_) entirely.
Breaking: Moved ControlFlow to EventLoopWindowTarget::set_control_flow() and EventLoopWindowTarget::control_flow().
Breaking:EventLoop::new and EventLoopBuilder::build now return Result<Self, EventLoopError>
Breaking:WINIT_UNIX_BACKEND was removed in favor of standard WAYLAND_DISPLAY and DISPLAY variables.
Breaking: on Wayland, dispatching user created Wayland queue won't wake up the loop unless winit has event to send back.
Breaking: remove DeviceEvent::Text.
Breaking: Remove lifetime parameter from Event and WindowEvent.
Breaking: Rename Window::set_inner_size to Window::request_inner_size and indicate if the size was applied immediately.
Breaking:ActivationTokenDone event which could be requested with the new startup_notify module, see its docs for more.
Breaking:ScaleFactorChanged now contains a writer instead of a reference to update inner size.
Breakingrun() -> ! has been replaced by run() -> Result<(), EventLoopError> for returning errors without calling std::process::exit() (#2767)
Breaking Removed EventLoopExtRunReturn / run_return in favor of EventLoopExtPumpEvents / pump_events and EventLoopExtRunOnDemand / run_on_demand (#2767)
RedrawRequested is no longer guaranteed to be emitted after MainEventsCleared, it is now platform-specific when the event is emitted after being requested via redraw_request().
On Windows, RedrawRequested is now driven by WM_PAINT messages which are requested via redraw_request()
BreakingLoopDestroyed renamed to LoopExiting (#2900)
Breaking: Rename DeviceEventFilter to DeviceEvents reversing the behavior of variants.
Breaking Add AboutToWait event which is emitted when the event loop is about to block and wait for new events (#2900)
Breaking: Rename EventLoopWindowTarget::set_device_event_filter to listen_device_events.
Breaking: Rename Window::set_ime_position to Window::set_ime_cursor_area adding a way to set exclusive zone.
Breaking:with_x11_visual now takes the visual ID instead of the bare pointer.
BreakingMouseButton now supports Back and Forward variants, emitted from mouse events on Wayland, X11, Windows, macOS and Web.
Breaking: On Web, instant is now replaced by web_time.
Breaking: On Web, dropped support for Safari versions below 13.1.
Breaking: On Web, the canvas output bitmap size is no longer adjusted.
Breaking: On Web, the canvas size is not controlled by Winit anymore and external changes to the canvas size will be reported through WindowEvent::Resized.
Breaking: Updated bitflags crate version to 2, which changes the API on exposed types.
Breaking:CursorIcon::Arrow was removed.
Breaking:CursorIcon::Hand is now named CursorIcon::Pointer.
Breaking:CursorIcon is now used from the cursor-icon crate.
Breaking:WindowExtWebSys::canvas() now returns an Option.
Breaking: Overhaul keyboard input handling.
Replace KeyboardInput with KeyEvent and RawKeyEvent.
Change WindowEvent::KeyboardInput to contain a KeyEvent.
Change Event::Key to contain a RawKeyEvent.
Remove Event::ReceivedCharacter. In its place, you should use
KeyEvent.text in combination with WindowEvent::Ime.
Replace VirtualKeyCode with the Key enum.
Replace ScanCode with the KeyCode enum.
Rename ModifiersState::LOGO to SUPER and ModifiersState::CTRL to CONTROL.
Add PhysicalKey wrapping KeyCode and NativeKeyCode.
Add KeyCode to refer to keys (roughly) by their physical location.
Breaking: Add Event::MemoryWarning; implemented on iOS/Android.
Breaking: Bump ndk version to 0.8.0, ndk-sys to 0.5.0, android-activity to 0.5.0.
Breaking: Change default ControlFlow from Poll to Wait.
Breaking: Move Event::RedrawRequested to WindowEvent::RedrawRequested.
Breaking: Moved ControlFlow::Exit to EventLoopWindowTarget::exit() and EventLoopWindowTarget::exiting() and removed ControlFlow::ExitWithCode(_) entirely.
Breaking: Moved ControlFlow to EventLoopWindowTarget::set_control_flow() and EventLoopWindowTarget::control_flow().
Breaking:EventLoop::new and EventLoopBuilder::build now return Result<Self, EventLoopError>
Breaking:WINIT_UNIX_BACKEND was removed in favor of standard WAYLAND_DISPLAY and DISPLAY variables.
Breaking: on Wayland, dispatching user created Wayland queue won't wake up the loop unless winit has event to send back.
Breaking: remove DeviceEvent::Text.
Breaking: Remove lifetime parameter from Event and WindowEvent.
Breaking: Rename Window::set_inner_size to Window::request_inner_size and indicate if the size was applied immediately.
Breaking:ActivationTokenDone event which could be requested with the new startup_notify module, see its docs for more.
Breaking:ScaleFactorChanged now contains a writer instead of a reference to update inner size.
Breakingrun() -> ! has been replaced by run() -> Result<(), EventLoopError> for returning errors without calling std::process::exit() (#2767)
Breaking Removed EventLoopExtRunReturn / run_return in favor of EventLoopExtPumpEvents / pump_events and EventLoopExtRunOnDemand / run_on_demand (#2767)
RedrawRequested is no longer guaranteed to be emitted after MainEventsCleared, it is now platform-specific when the event is emitted after being requested via redraw_request().
On Windows, RedrawRequested is now driven by WM_PAINT messages which are requested via redraw_request()
BreakingLoopDestroyed renamed to LoopExiting (#2900)
Breaking: Rename DeviceEventFilter to DeviceEvents reversing the behavior of variants.
Breaking Add AboutToWait event which is emitted when the event loop is about to block and wait for new events (#2900)
Breaking: Rename EventLoopWindowTarget::set_device_event_filter to listen_device_events.
Breaking: Rename Window::set_ime_position to Window::set_ime_cursor_area adding a way to set exclusive zone.
Breaking:with_x11_visual now takes the visual ID instead of the bare pointer.
BreakingMouseButton now supports Back and Forward variants, emitted from mouse events on Wayland, X11, Windows, macOS and Web.
Breaking: On Web, instant is now replaced by web_time.
Breaking: On Web, dropped support for Safari versions below 13.1.
Breaking: On Web, the canvas output bitmap size is no longer adjusted.
Breaking: On Web, the canvas size is not controlled by Winit anymore and external changes to the canvas size will be reported through WindowEvent::Resized.
Breaking: Updated bitflags crate version to 2, which changes the API on exposed types.
Breaking:CursorIcon::Arrow was removed.
Breaking:CursorIcon::Hand is now named CursorIcon::Pointer.
Breaking:CursorIcon is now used from the cursor-icon crate.
Breaking:WindowExtWebSys::canvas() now returns an Option.
Breaking: Overhaul keyboard input handling.
Replace KeyboardInput with KeyEvent and RawKeyEvent.
Change WindowEvent::KeyboardInput to contain a KeyEvent.
Change Event::Key to contain a RawKeyEvent.
Remove Event::ReceivedCharacter. In its place, you should use
KeyEvent.text in combination with WindowEvent::Ime.
Replace VirtualKeyCode with the Key enum.
Replace ScanCode with the KeyCode enum.
Rename ModifiersState::LOGO to SUPER and ModifiersState::CTRL to CONTROL.
Add PhysicalKey wrapping KeyCode and NativeKeyCode.
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Bumps winit from 0.28.6 to 0.29.2.
Release notes
Sourced from winit's releases.
... (truncated)
Changelog
Sourced from winit's changelog.
... (truncated)
Commits
d82886b
Winit version 0.29.208edda1
On X11, fix cursor_hittest not reloaded on Resize7de33bc
Fix rwhd_05 doc links40ba9a7
feat(windows): Fix inconsistency in mouse button device events, add hwheel de...0656c54
On Windows, fix IME APIs MT-safety74fcf7f
On Windows, fixRedrawRequested
delivery0bc8f5e
ImplementOrd
/PartialOrd
forModifiersState
f6cc6c1
On Windows, fix invalid hmonitor panic20384d2
On iOS, add configuration for status bar stylecdee616
On macOS, fix tabGroup misuseDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show