issues
search
thommoboy
/
There-are-no-brakes
There are no brakes Project
1
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
CREDITS PAGE
#204
NAT0P0TAT0
closed
8 years ago
4
Submit to CNET (optional/time consuming)
#203
dataGuyJosh
opened
8 years ago
0
Press Release
#202
dataGuyJosh
opened
8 years ago
0
Point to your site and file
#201
dataGuyJosh
opened
8 years ago
1
ancient door in tutorial only working one way
#200
NAT0P0TAT0
closed
8 years ago
1
Post-It notes for faction mechanics
#199
dataGuyJosh
closed
8 years ago
1
Sound stops working in Main Menu when clicking away from window
#198
dataGuyJosh
closed
8 years ago
1
players can be carried through ancient door (tutorial)
#197
NAT0P0TAT0
closed
8 years ago
0
disable platforms next to lantern until lantern is lit (tutorial)
#196
NAT0P0TAT0
closed
8 years ago
0
no carry areas in tutorial need adjusting
#195
NAT0P0TAT0
closed
8 years ago
0
re-implement auto zoom out trigger
#194
NAT0P0TAT0
closed
8 years ago
1
music stops in tutorial
#193
NAT0P0TAT0
closed
8 years ago
0
weird camera behaviour between carriages
#192
NAT0P0TAT0
closed
8 years ago
0
remove textboxes (except for the player abilities and 'need 3 ppl')
#191
NAT0P0TAT0
closed
8 years ago
0
no keyboard controls shown in post-its
#190
NAT0P0TAT0
closed
8 years ago
0
players able to jump over sarcophogus
#189
NAT0P0TAT0
closed
8 years ago
0
Game over button, use "restart this level" to repleace "back"
#188
BlackFuse
closed
8 years ago
3
main menu frozen if you pause then go back
#187
NAT0P0TAT0
closed
8 years ago
0
Submit to IndieDB/ModDB
#186
dataGuyJosh
opened
8 years ago
0
Trailer
#185
dataGuyJosh
opened
8 years ago
0
Logging
#184
dataGuyJosh
opened
8 years ago
1
Website ("Publish your game" site)
#183
dataGuyJosh
opened
8 years ago
1
Make an installer
#182
dataGuyJosh
closed
8 years ago
1
Sound Problems
#181
dataGuyJosh
closed
8 years ago
1
Tutorial Ancient Door Bug
#180
dataGuyJosh
closed
8 years ago
2
quit button closes build, not going back to main menu
#179
NAT0P0TAT0
closed
8 years ago
1
players able to jump off spawn points and other triggers
#178
NAT0P0TAT0
closed
8 years ago
1
Players can throw each other through walls instead of completing the grapple tutorial
#177
NAT0P0TAT0
closed
8 years ago
1
Camera Is off position in all levels but tutorial
#176
thommoboy
closed
8 years ago
1
Spikes are not very visible on the ancient level
#175
thommoboy
closed
8 years ago
1
Elevators not respawning players is crushed
#174
thommoboy
closed
8 years ago
1
Sliding room (Industrial level) not respawning players when crushed
#173
thommoboy
closed
8 years ago
1
Adventurer Camera Wanders to the Right
#172
thommoboy
closed
8 years ago
0
Tutorial carriage doesn't look like a carriage
#171
dataGuyJosh
closed
8 years ago
1
Tutorial text is often outright ignored, partially due to any one player moving
#170
dataGuyJosh
closed
8 years ago
1
Players complain about too much standing around waiting for others
#169
dataGuyJosh
closed
8 years ago
2
Players can jump on uranium/other hazard colliders if jump is held down
#168
NAT0P0TAT0
closed
8 years ago
1
Players find pulley rope paths difficult to distinguish
#167
NAT0P0TAT0
closed
8 years ago
1
Audio Source/Listeners create different intensity in elevator sound effects when elevator rises
#166
dataGuyJosh
closed
8 years ago
2
Walking into trigger colliders that operate the popups AFTER the popup has been closed will cause the game to freeze (timescale set to 0) unessesarily
#165
dataGuyJosh
closed
8 years ago
0
controls working during popup
#164
NAT0P0TAT0
closed
8 years ago
0
players sometimes unsure where to go after dumping toxic waste
#163
NAT0P0TAT0
closed
8 years ago
1
players confused by textbox instructions
#162
NAT0P0TAT0
closed
8 years ago
0
pyramid level crate ends up in positions where it cant be picked up
#161
NAT0P0TAT0
closed
8 years ago
1
sound and music volume sliders resetting to 0
#160
NAT0P0TAT0
closed
8 years ago
2
PopUp occasionally black or red
#159
dataGuyJosh
closed
8 years ago
1
Tiny 'cutscenes' to show player the goal
#158
NAT0P0TAT0
closed
8 years ago
2
horizontal elevator kill is janky
#157
dataGuyJosh
closed
8 years ago
1
Player Interaction Wall Hacks
#156
dataGuyJosh
closed
8 years ago
2
Players can throw each other through the between room doors brakeing the transition
#155
dataGuyJosh
closed
8 years ago
1
Next