Closed thomthom closed 7 years ago
Original report by me.
The original report had attachments: mtl.rb, obj.rb, temp_Tom_tom.zip
mtl.zip obj.zip temp_Tom_tom.zip
Hi Thomthom! I did some small fixes in your code QuadFaceTools obj importer. I marked all the new and changed lines ###! Please look at these files UVLayout dont save .mtl filse. I fix assign the current material if there is a texture coordinates in . obj and mtl file don't find. 3d max adds a "tab" character at the start of the line. I deleted them. It fixes black materials imports from it. and I added a search folders added texture. Best wishes, Ithil.
Hi Thomthom! I did some small fixes in your code QuadFaceTools obj importer. I marked all the new and changed lines ###!
Please look at these files
Best wishes, Ithil.
Base for implementing Ithil's improvements. Ref #97. Refactored some of the code to be easier to read.
Original report by me.
The original report had attachments: mtl.rb, obj.rb, temp_Tom_tom.zip
mtl.zip obj.zip temp_Tom_tom.zip