The meshes in the screenshot show the same data - just one is offset the Z to not be on 0.0.
SketchUp will flip the orientation of the triangle in the bottom right corner - and the adjacent triangles (probably) created afterwards is then oriented along with it.
Original report by me.
The original report had attachments: TestTile.zip
TestTile.zip
The meshes in the screenshot show the same data - just one is offset the Z to not be on 0.0.
SketchUp will flip the orientation of the triangle in the bottom right corner - and the adjacent triangles (probably) created afterwards is then oriented along with it.
See if there is a reliable way to prevent this.