Closed GoogleCodeExporter closed 9 years ago
Instead of downloading the video click the youtube link below:
http://www.youtube.com/watch?v=S-5GZ3UDBfQ
Original comment by terryr...@gmail.com
on 18 Mar 2011 at 9:33
Apparently this only happens with levels with NO lights. Also, it does not
revert back to the ambience value in the setuplevel.fpi.
It is only effected when there are no lights and the following code is used in
source
_lighting_postdefaults:
rem if no lights, set ambience to full
tokay=0
array index to top infinilight()
while array index valid(infinilight())
if infinilight().islit=1
tokay=1
endif
next array index infinilight()
inc currentindex
endwhile
if tokay=0 and guivisualsettings.ambiencescripted=0
rem no lights, use full ambience (zero means no FPI aetting, go for defaults)
if guseeffectonscenesstate=1
guivisualsettings.ambience=25
else
guivisualsettings.ambience=75
endif
endif
forceambientlightsetting=10
return
This probably needs to be avoided if there is saved ambience level. I'll give a
shot at fixing it.
Original comment by terryr...@gmail.com
on 30 Mar 2011 at 3:09
Terry's fix added to latest code for next beta.
Original comment by LeeBamberTGC@gmail.com
on 5 Apr 2011 at 12:42
Original issue reported on code.google.com by
terryr...@gmail.com
on 18 Mar 2011 at 9:27Attachments: