thoth23 / fpscreatorengine

Automatically exported from code.google.com/p/fpscreatorengine
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Peeking Defect #81

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Open up a map
2. Make sure the player has a weapon
3. Test the game
4. Press and hold one of the peek keys, then the other.

What is the expected output? What do you see instead?
You should become idle, and not peek. Instead, you get a half-peek and are 
playing the moving animation even though you aren't in motion.

What version of the product are you using? On what operating system?
v1.18 BETA 12
Windows 7 Home Premium 64-Bit Service Pack 1

Please provide any additional information below.
None

Original issue reported on code.google.com by dinobo...@gmail.com on 13 Apr 2011 at 3:14

GoogleCodeExporter commented 9 years ago
I personally don't consider this a defect. You already have entered this as 
issue #79 and Lee has considered it as an enhancement rather than a defect. 

Original comment by terryr...@gmail.com on 14 Apr 2011 at 1:12

GoogleCodeExporter commented 9 years ago
Marked already in another report; enhancement.

Original comment by LeeBamberTGC@gmail.com on 14 Apr 2011 at 3:04

GoogleCodeExporter commented 9 years ago
I explained this in the other report? The other one was about movement and this 
one is when you are stationary. In this one you can produce a half-peek, and in 
the other one you can float. But this issue could probably be solved by solving 
the other.

Original comment by dinobo...@gmail.com on 14 Apr 2011 at 12:56