thoth23 / fpscreatorengine

Automatically exported from code.google.com/p/fpscreatorengine
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Trigger sound does not disapear #91

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. in test mode
2. in compiled game
3.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?
1.18.17

Please provide any additional information below.

When using a trigger zone and set sound, the sound never disapears, so when you 
go back over trigger the sound plays again
scripts used 
Start   =  Appear1 and also tried Appear2
Main    =  plrinzoneactivateused.fpi
Destroy =  disappear1.fpi  and also  have tried disappear2.fpi

Original issue reported on code.google.com by christop...@gmail.com on 24 May 2011 at 5:22

GoogleCodeExporter commented 9 years ago
Thats how plrinzoneactivateused.fpi should work. If you don't want the sound to 
repeat then you can use the plrinzone.fpi.

Original comment by hockeykid230@gmail.com on 8 Jun 2011 at 5:41