Closed jceipek closed 7 years ago
Are you using the PS3 Eye camera or the built-in iSight? How have you configured the PS Move API?
I was using the PS3 Eye camera (the image showed up fine). I don't know how to get the API to use the iSight camera, so I can't say if that would work better.
ccmake
Config:
APPKIT /System/Library/Frameworks/AppKit.framework
AVFOUNDATION /System/Library/Frameworks/AVFoundation.frame
CMAKE_BUILD_TYPE
CMAKE_INSTALL_PREFIX /usr/local
CMAKE_OSX_ARCHITECTURES
CMAKE_OSX_DEPLOYMENT_TARGET
CMAKE_OSX_SYSROOT
COREFOUNDATION /System/Library/Frameworks/CoreFoundation.fra
FOUNDATION /System/Library/Frameworks/Foundation.framewo
IOBLUETOOTH /System/Library/Frameworks/IOBluetooth.framew
IOKIT /System/Library/Frameworks/IOKit.framework
OpenCV_DIR /usr/local/share/OpenCV
PSMOVE_BLUEZ5_SUPPORT ON
PSMOVE_BUILD_CSHARP_BINDINGS ON
PSMOVE_BUILD_EXAMPLES ON
PSMOVE_BUILD_JAVA_BINDINGS OFF
PSMOVE_BUILD_OPENGL_EXAMPLES OFF
PSMOVE_BUILD_PROCESSING_BINDIN OFF
PSMOVE_BUILD_PYTHON_BINDINGS ON
PSMOVE_BUILD_QT_BINDINGS OFF
PSMOVE_BUILD_TESTS ON
PSMOVE_BUILD_TRACKER ON
PSMOVE_BUILD_TUIO_SERVER OFF
PSMOVE_USE_CL_EYE_SDK OFF
PSMOVE_USE_DEBUG OFF
PSMOVE_USE_DEBUG_CAPTURE OFF
PSMOVE_USE_LOCAL_LIBUSB OFF
PSMOVE_USE_LOCAL_OPENCV ON
PSMOVE_USE_MADGWICK_AHRS ON
PSMOVE_USE_PS3EYE_DRIVER ON
PSMOVE_USE_PSEYE ON
PSMOVE_USE_TRACKER_TRACE ON
QTKIT /System/Library/Frameworks/QTKit.framework
QUARTZCORE /System/Library/Frameworks/QuartzCore.framewo
SWIG_EXECUTABLE /usr/local/bin/swig
This was recently fixed with macOS and the 4.0.0 build. At least with the built-in iSight, it works now.
Most of the time, running
test_tracker
with the PS3 Eye doesn't work; the Move controller doesn't glow and the tracking reticule decides to focus on random elements in the background.However, sometimes (perhaps <20% of the time), running
test_tracker
causes the controller globe to glow purple, pulse several times, and then start positional tracking perfectly.Why does it work so intermittently?