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three-types
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three-ts-types
TS type library for the popular webgl library threejs
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Lock file maintenance
#1067
renovate[bot]
opened
6 hours ago
0
Update dependency dprint to ^0.47.0
#1066
renovate[bot]
opened
9 hours ago
0
Update dependency prettier to ^3.3.2
#1065
renovate[bot]
opened
9 hours ago
0
Fix tests
#1064
Methuselah96
closed
2 days ago
0
Node: Add DotScreenNode and RGBShiftNode.
#1063
Methuselah96
closed
2 days ago
0
Docs: Improve Material page.
#1062
Methuselah96
closed
3 days ago
0
WebGPURenderer: Improve performance tracking logic for better accuracy
#1061
Methuselah96
closed
3 days ago
0
WebGPURenderer: Read/Write Only Storage Buffer Creation
#1060
Methuselah96
closed
4 days ago
0
Examples: Using node approach - webgpu_postprocessing_dof
#1059
Methuselah96
closed
4 days ago
0
Node: Add DepthOfFieldNode.
#1058
Methuselah96
closed
4 days ago
0
TSL: PassNode - Revision linearDepth property
#1057
Methuselah96
closed
4 days ago
0
Node: Add SobelOperatorNode.
#1056
Methuselah96
closed
4 days ago
0
WebGPURenderer: Bind groups cache per renderer
#1055
Methuselah96
closed
4 days ago
0
TSL: Depth nodes revision
#1054
Methuselah96
closed
4 days ago
0
WebGPURenderer: Introduce Bind Groups
#1053
Methuselah96
closed
5 days ago
0
Fix precision typo
#1052
Methuselah96
closed
5 days ago
0
Fix: ShapeUtils is a class
#1051
Methuselah96
closed
1 week ago
0
GLTFLoader: GLTFParser.assignTexture () is missing the colorSpace parameter, the return value is incorrect.
#1050
IvanLi-CN
closed
5 days ago
0
TextureUtils: Add contain(), cover() and fill().
#1049
Methuselah96
closed
1 week ago
0
ViewHelper: Make label text and style configurable.
#1048
Methuselah96
closed
1 week ago
0
TSL: Update MaterialX library
#1047
Methuselah96
closed
1 week ago
0
Add TextureUtils
#1046
Methuselah96
closed
1 week ago
0
Material: Remove obsolete callbacks.
#1045
Methuselah96
closed
1 week ago
0
WebGPURenderer: optimize interleaved buffer update
#1044
Methuselah96
closed
1 week ago
0
WebGPURenderer: Update attribute only when needed
#1043
Methuselah96
closed
1 week ago
0
WebGPURenderer: Fix uniform update tests
#1042
Methuselah96
closed
1 week ago
0
WebGPURenderer: Revision texture filtering and rain example
#1041
Methuselah96
closed
1 week ago
0
TSL: UniformNode Support Int/Uint
#1040
Methuselah96
closed
1 week ago
0
TeapotGeometry: Add Documentation
#1039
Methuselah96
closed
1 week ago
0
WebGPURenderer: Enhance GLSL Error in WebGLBackend
#1038
Methuselah96
closed
1 week ago
0
Add parseAsync to GLTFExporter doc
#1037
Methuselah96
closed
1 week ago
0
Add missing return type
#1036
Methuselah96
closed
1 week ago
0
Update examples
#1035
Methuselah96
closed
1 week ago
0
WebGPURenderer: RectAreaLight support
#1034
Methuselah96
closed
1 week ago
0
Add RGBIntegerFormat constant
#1033
Methuselah96
closed
1 week ago
0
TSL: Introduces cache hierarchy
#1032
Methuselah96
closed
1 week ago
0
TSL: Add Return Expression
#1031
Methuselah96
closed
1 week ago
0
LightShadow: Add intensity.
#1030
Methuselah96
closed
1 week ago
0
WebGPURenderer: PostProcessing - Introduce .needsUpdate=true
#1029
Methuselah96
closed
1 week ago
0
Vector4.setFromMatrixPosition
#1028
Methuselah96
closed
1 week ago
0
TSL: Introduce Node.updateAfter
#1027
Methuselah96
closed
1 week ago
0
Add XR depth sensing example
#1026
Methuselah96
closed
1 week ago
0
Strongly type Texture.mipmaps
#1025
Methuselah96
closed
1 week ago
0
Fix type of `CompressedTexture.mipmaps`
#1024
HunterLarco
closed
1 week ago
1
TSL: Fix label() usage in uniform()
#1023
Methuselah96
closed
1 week ago
0
Remove dead files
#1022
Methuselah96
closed
1 week ago
0
BatchedMesh: Add support for Instanced rendering
#1021
Methuselah96
closed
1 week ago
0
TSL: add transpose() function
#1020
Methuselah96
closed
1 week ago
0
Fix imports
#1019
Methuselah96
closed
1 week ago
0
Add access to WebXR depth texture + add example
#1018
Methuselah96
closed
1 week ago
0
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