Closed bluestyle97 closed 1 year ago
Thank you for your interest :) This was made to ensure the validity of the shapes at some cost of accuracy. You can disable this by running the following two commands within Blender in the scripting workspace:
bpy.data.node_groups["Geometry Nodes.002"].links.new(bpy.data.node_groups["Geometry Nodes.002"].nodes["Group Input.016"].outputs[2], bpy.data.node_groups["Geometry Nodes.002"].nodes["Math.021"].inputs[0])
bpy.data.node_groups["Geometry Nodes.002"].links.new(bpy.data.node_groups["Geometry Nodes.002"].nodes["Group Input.016"].outputs[2], bpy.data.node_groups["Geometry Nodes.002"].nodes["Reroute.021"].inputs[0])
Hope this would help, let me know if this solved it for you.
This solved my question. Thanks a lot!
Hi, thanks for your interesting work! I'm trying to use your blend files to generate shapes with blender. However, I found that the
table_top_scale_x
andtable_top_scale_y
parameters in "procedural_table.blend" would influence the height of the table. For example, if I change bothtable_top_scale_x
andtable_top_scale_y
from 2.6 to 2.0, the height of the table would get shorter significantly. In my understanding, thetable_top_scale_x
andtable_top_scale_y
parameters should control the width and length of the table along the x-axis and y-axis respectively, without influencing the height. So is this a bug in the table's blend file?