threestudio-project / threestudio

A unified framework for 3D content generation.
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Texture intialization of "Texture" stage of ProlificDreamer #198

Closed MrTornado24 closed 1 year ago

MrTornado24 commented 1 year ago

How can we reuse the texture from the coarse stage result as the initialization for the texture stage in ProlificDreamer?

bennyguo commented 1 year ago

The problem is that I discard the networks when going from the coarse stage to the geometry stage. You can try setting system.geometry.geometry_only=false and system.geometry_convert_inherit_texture=true for the geometry stage to keep the networks and setting system.geometry_convert_inherit_texture=true for the texture stage to use the inherited texture. Let me know if this does not solve the problem.

MrTornado24 commented 1 year ago

Thanks for your reply! Yeah, the problem is solved.