Hi, it's unclear to me exactly what methods one needs to implement for a shape representation. I've looked at a few of them which are currently there, and they don't seem to all have a completely shared interface. Are there dependencies between the shape representation and e.g. the renderer used or other parts of the system?
I'd appreciate any guidance anyone could offer on this please.
Hi, it's unclear to me exactly what methods one needs to implement for a shape representation. I've looked at a few of them which are currently there, and they don't seem to all have a completely shared interface. Are there dependencies between the shape representation and e.g. the renderer used or other parts of the system?
I'd appreciate any guidance anyone could offer on this please.