Open Lalimec opened 1 year ago
It's breaking into the pdb debugger because of the code at mesh_tools.py(525), which requests it.
import pdb; pdb.set_trace()
I must not have ran into that function before (fill_missing_node) since i did not encounter this..
Try removing that line in scripts/inpaint/mesh_tools.py
, line 525.
You can also continue the pdb debugger by typing 'continue' on the (Pdb) command line.
ok so typed "continue" and it is resuming. Why all of a sudden it started to go into the debugger, did i break sth?
That code was specifically put in place to break into the debugger when it entered a certain path by the original developers. Possibly this path is still buggy. The image and depth map you're using must have triggered this situation (fill missing node).
I am having some kind of error at the mesh geenration stage. I was able to generate one mesh prior to this one but couldn't managed to create another. Images I've used have the same dimensions and such, around 1024px, nothing much. What could be the issue, is it relatred to memory leak stuff?