Applying the output depth map as displacement map gives a different result than the output mesh option's result.
See this picture
The left object is created by applying the depth map to a unit sphere, the right object is the mesh object output directly from this extension (Generate Simple 3D Mesh, Equirectangular projection ON).
So, It makes sense to output the corrected depth map as well. Big life savior.
Applying the output depth map as displacement map gives a different result than the output mesh option's result.
See this picture
The left object is created by applying the depth map to a unit sphere, the right object is the mesh object output directly from this extension (Generate Simple 3D Mesh, Equirectangular projection ON).
So, It makes sense to output the corrected depth map as well. Big life savior.