tictaczep / darkrp

Automatically exported from code.google.com/p/darkrp
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Datastream still a huge issue. #316

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Well the problem has never been fully fixed, sure it was partly fixed a few
revisions ago, but not completely. Ive noticed the problem occurs when
around 20 - 50 clients are on the server, original clients can still see
the HUD information, but not doordata, new clients cant see either This is
becoming a huge issue due to the growing popularity of mine and many other
servers and tbh we need a fix for the datastream.

Also dont say 'Its fine just use a clean SVN' because its not, ive tried it
with the default SVN and it still occurs.

Also after the new update animations spam errors.

ERROR: GAMEMODE:'CalcMainActivity' Failed:
lua_temp\base\gamemode\animations.lua:173: attempt to concatenate field
'_InternalHoldType' (a nil value)

And heres a screenshot of datastream;

http://i46.tinypic.com/20s7r85.png

Original issue reported on code.google.com by c_u_late...@hotmail.com on 30 May 2010 at 1:20

GoogleCodeExporter commented 8 years ago
Any thoughts?

Original comment by c_u_late...@hotmail.com on 1 Jun 2010 at 12:38

GoogleCodeExporter commented 8 years ago
My thoughts are about food as I'm very hungry.

Either me and/or Eusion will look at this.

Original comment by fpeijnen...@gmail.com on 1 Jun 2010 at 3:57

GoogleCodeExporter commented 8 years ago
Its been almost a week, anyone even looked at the issue yet.

Original comment by c_u_late...@hotmail.com on 5 Jun 2010 at 5:57

GoogleCodeExporter commented 8 years ago
Regarding the animations:

CULater, it appears this function is used in Mad Cow's SWEPS and is not a DarkRP
defect, this function is associated with knife movements in the SWEP pack.

The cause of this is a function that used to be defined on the server is now 
required
on the client, due to Garry's update on the weapon animations.

Original comment by bloodyc...@googlemail.com on 5 Jun 2010 at 2:42

GoogleCodeExporter commented 8 years ago
It was todo with darkrp default weapons to memory (We dont sure mad cow's 
sweps) but
it was fixed with a recent garrysmod update. The main issue i was referring to 
was
the datastream.

Original comment by c_u_late...@hotmail.com on 5 Jun 2010 at 3:27

GoogleCodeExporter commented 8 years ago
Anyone looked at this yet, i don't see why it hasn't been fixed, i reported it 
months
ago.

Original comment by c_u_late...@hotmail.com on 7 Jun 2010 at 3:29

GoogleCodeExporter commented 8 years ago
Maybe because it's hard to fix? It'd also be a pain to test, seeing as it only
happens when there's 20+ players on the server.

Original comment by ch...@watersideway.plus.com on 7 Jun 2010 at 7:18

GoogleCodeExporter commented 8 years ago
I'm sure people with more popular servers like myself would be more then happy 
to be
'mice' in this experiment.

Original comment by c_u_late...@hotmail.com on 7 Jun 2010 at 9:38

GoogleCodeExporter commented 8 years ago
I think it has to do with multiple datastreams being active at the same time. 
I'm 
working on it right now.

Original comment by fpeijnen...@gmail.com on 7 Jun 2010 at 10:34

GoogleCodeExporter commented 8 years ago
Please see if it's fixed in the latest update. (revision 606)

Original comment by fpeijnen...@gmail.com on 7 Jun 2010 at 12:12

GoogleCodeExporter commented 8 years ago
I hate a lack of input. Fixed until I'm told otherwise.

Original comment by fpeijnen...@gmail.com on 10 Jun 2010 at 8:41

GoogleCodeExporter commented 8 years ago
Sorry, laptop broke and it's now in for repair so I won't be able to tell you 
untill Monday or so

Original comment by c_u_late...@hotmail.com on 10 Jun 2010 at 10:53