tictaczep / darkrp

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Items kept on log off. #331

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
My suggestion is: Have it so it is possible to have items kept when you log out 
of the server, and come back in. I know its a pain when things aren't saved. 
Like vehicles, and/or Weapons ect, money printers, drug labs, gun labs. If they 
haven't blown up. Would all be nice to have it kept to come back to. Like the 
money is... Maybe store the info into the sql? I dunno, I just think it would 
be a great addition.

Why this should be in DarkRP by default and not a third party addon: I haven't 
found a third party addon that can do this. Be better to have items kept, if 
you log out so you can keep your progress, and it encourages people to come 
back and RP more.

Original issue reported on code.google.com by namoiv1...@gmail.com on 11 Jun 2010 at 8:56

GoogleCodeExporter commented 8 years ago
Without an inventory system, which I'm not sure Falco has any intention of 
doing, this is really very pointless. The reason players things (doors, 
printers, other entities) disappear when they leave is because variables can no 
longer point to them as being the owner of said entity--they have gone offline, 
and are out of the system. Plus, you can't just leave things lying around in 
the server; uncollected money printers tend to spam up servers and cause 
stuttering, another reason why I changed my server's money printers to add to a 
money amount variable rather than spawning money entities. But I digress..

An inventory system would be wonderful, but would take a lot of time and effort 
to be perfected and fully integrated with what DarkRP has already established 
as a working and popular roleplay system.

Original comment by grunged.km@gmail.com on 11 Jun 2010 at 9:09

GoogleCodeExporter commented 8 years ago
As for the inventory stuff, in my opinion, on DarkRP it's really really really 
really easy to get rich on, this is slightly countered by people not been able 
to save the things they bought on disconnect, if people could save what they 
buy, everyone would be so rich it'd be just stupid, and very un-serious.
And don't say the only rich people are admins, cause they can set their money, 
on my server we have the setmoney command removed, as well as the commands to 
change the money printers settings, yet people still have loads of money.

Also, one of the main reasons people want an inventory is so their shipments 
don't get lost when the server crashes. Seeing as the server could potentially 
crash at any time, people would end up keeping all their shipments/guns in 
their inventory, all the time.

This means the mobboss/gangsters can't rob them.

This leads to the mobboss/gangsters getting bored, and boredom leads to mingery.

The mobboss/gangsters having nothing to rob would then lead to them committing 
less crimes, and thus the cops have less reasons to arrest them.

This leads to the cops getting bored, and boredom leads to mingery. It's even 
worse in this case because as a cop you've got many more ways to abuse than 
other players.

Cop/criminal roleplay is one of the most popular parts of DarkRP, lessening 
it's potential would make DarkRP quite boring for players.

Good players who get bored, either find something new and imaginative to do, or 
leave the server.
Bad players who get bored, minge, then either leave or get kicked/banned.

Either way, it leads to less players on the server, which makes everyone else 
bored, and so on and so on until the servers empty.

This won't affect very popular servers too much, but eventually it'll hit them.
What will be affected most is the smaller, less known servers who struggle to 
get players as it is.

And that's why we shouldn't have an inventory!

Original comment by ch...@watersideway.plus.com on 11 Jun 2010 at 9:52

GoogleCodeExporter commented 8 years ago
Well then how about vehicles? Have it so once u buy it, you can click the F4 
menu, then select the vehicle u bought to spawn back. (If possible)

Original comment by namoiv1...@gmail.com on 11 Jun 2010 at 10:20

GoogleCodeExporter commented 8 years ago
Same thing, someone would just put their car in their inventory so 1) they 
don't have to find somewhere to park (i have actually seen cops going around 
selling parking tickets once xD) and 2) no-one else could steal it.

Original comment by ch...@watersideway.plus.com on 11 Jun 2010 at 11:21

GoogleCodeExporter commented 8 years ago
Well for vehicles I would think it would auto de-spawn after they log off and 
get saved. Then once they come back click F4 menu to spawn that car. But after 
it is spawned, do not allow for the vehicle to be de-spawnable, or put back in 
till they log out (if possible). 

That sound better?

Original comment by namoiv1...@gmail.com on 12 Jun 2010 at 1:39

GoogleCodeExporter commented 8 years ago
I can vouch that this is also happening.

FPP often does not seem to delete disconnected players props after the time has 
passed.

Original comment by infinity...@gmail.com on 12 Jun 2010 at 5:03

GoogleCodeExporter commented 8 years ago
Wait hold on, disregard taht, this is a bug.

Original comment by infinity...@gmail.com on 12 Jun 2010 at 5:04

GoogleCodeExporter commented 8 years ago
I won't make an inventory!

Original comment by fpeijnen...@gmail.com on 12 Jun 2010 at 8:40