I had opened a ticket in the pixlet repo (https://github.com/tidbyt/pixlet/issues/92), but it's been closed and that didn't seem like the right place for it anyhow. Based on the comments in that ticket, I know this isn't a high priority—however, I figured it should be documented in the appropriate repo (this seems like a better place for it).
It would be neat if the app manifest would allow an option for apps to control their own timing before the display progresses to the next app. It would be nice if users could override this value as well (perhaps via an app schema value).
Suggested behavior:
A global variable exists which controls "default app cycle speed" (this already exists, but it should be displayed in seconds for clarity).
A global (or app specific) checkbox exists for "Allow app(s) to set their own cycle speed"; setting this checkbox to true, allows each app to control the amount of time they are displayed before cycling (based on manifest value). If this is not set, the default global app cycle speed would be used.
IMO, if there is only one app installed, the display should not "rotate" until an update is pushed. The display currently "rotates" even with only one app installed, which prevents longer animations from executing completely.
We're automatically closing this issue because it hasn't had any activity in 30 days. If that seems like a mistake, please feel free to re-open. Thanks!
I had opened a ticket in the
pixlet
repo (https://github.com/tidbyt/pixlet/issues/92), but it's been closed and that didn't seem like the right place for it anyhow. Based on the comments in that ticket, I know this isn't a high priority—however, I figured it should be documented in the appropriate repo (this seems like a better place for it).It would be neat if the app manifest would allow an option for apps to control their own timing before the display progresses to the next app. It would be nice if users could override this value as well (perhaps via an app schema value).
Suggested behavior:
IMO, if there is only one app installed, the display should not "rotate" until an update is pushed. The display currently "rotates" even with only one app installed, which prevents longer animations from executing completely.