Closed 0xcodedead closed 3 years ago
Currently, only pong frames are received, but please make it to receive ping frames and transmit pong frames.
The client app needs to receive a ping frame and transmit a pong frame, which is not possible in the current implementation.
Is my understanding correct?
I read the source code. I checked that SwiftWebSocket sends a pong frame when receiving a ping frame from the server.
Currently, only pong frames are received, but please make it to receive ping frames and transmit pong frames.
The client app needs to receive a ping frame and transmit a pong frame, which is not possible in the current implementation.
Is my understanding correct?