Open mwittchen opened 4 years ago
As display resolutions are much higher these days, neko is quite small on FullHD displays. Is it possible to increase the size of the displayed neko? I am not a programmer so I increased the sizes of the bitmaps and bitmasks from 32x32 to 64x64 with GIMP and recompiled the code. Nevertheless it only lead to display glitches. Next I tried to change some values in the code:
AnimalDefaultsData AnimalDefaultsDataTable[] = { { "neko", 13, 6, 32, 32, 125000L, 0, 0, mouse_cursor_bits,mouse_cursor_mask_bits, mouse_cursor_width,mouse_cursor_height, mouse_cursor_x_hot,mouse_cursor_y_hot },
I changed the
32, 32
to64,64
but this had not effect on the size of neko.
After increasing the size of bitmap ,you may need to modify this line of oneko.h
#define BITMAP_WIDTH 32//64
#define BITMAP_HEIGHT 32//64
As display resolutions are much higher these days, neko is quite small on FullHD displays. Is it possible to increase the size of the displayed neko? I am not a programmer so I increased the sizes of the bitmaps and bitmasks from 32x32 to 64x64 with GIMP and recompiled the code. Nevertheless it only lead to display glitches. Next I tried to change some values in the code:
AnimalDefaultsData AnimalDefaultsDataTable[] = { { "neko", 13, 6, 32, 32, 125000L, 0, 0, mouse_cursor_bits,mouse_cursor_mask_bits, mouse_cursor_width,mouse_cursor_height, mouse_cursor_x_hot,mouse_cursor_y_hot },
I changed the
32, 32
to64,64
but this had not effect on the size of neko.