tildearrow / furnace

a multi-system chiptune tracker compatible with DefleMask modules
GNU General Public License v2.0
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Samples with loop markers will sometimes import with the loop mode being set to off and turning it on removes the original loop markers #1109

Closed IceDragonDee closed 1 year ago

IceDragonDee commented 1 year ago

I've been working with samples from CPS2 games ripped with VGMTrans and it seems like when I import them into Furnace, the loop mode is set to off, but when I turn it on. It erases the original loop marker, meaning I have to memorize the position of the marker before enabling looping and then input the number manually.

(As an aside, I have the opposite issue with unlooped brr samples where their loop mode is set to on, but I don't think that's too much of an issue compared to the main point I brought up)

tildearrow commented 1 year ago

Provide a sample which triggers reproduction.

IceDragonDee commented 1 year ago

Sample looping issue.zip This file should have a sample that is unlooped. Using 0.6pre4, turning the loop on will change the Loop Start from 13147 to 0... or at least it does when I do it.

tildearrow commented 1 year ago

Intentional

tildearrow commented 1 year ago

Never mind

tildearrow commented 1 year ago

Fixed