GameServer_Bindings:
- SendGlobalChatMessage (send a chat message to the entire server without iterating over all players in Lua script)
- SetTime
Player_Bindings:
- IsPartyLeader
Service_Bindings:
- "get" for all current services (Calendar, Party, Character, Player, Quest, and Script)
- CalendarService : GetTimeScale
- PartyService : IsPlayerInParty
World_Bindings:
- "get"
Adds bindings to:
Adds onSetTime scripting event