NPCs that are important to quests, townsfolk, etc. do not have this bug. However, random events such as wolf attack, dragon attack, bandit attack, etc. will not trigger for the other player. For example, my friend was attacked by a dragon near Whiterun, but I had no dragon in my game.
NPCs that are important to quests, townsfolk, etc. do not have this bug. However, random events such as wolf attack, dragon attack, bandit attack, etc. will not trigger for the other player. For example, my friend was attacked by a dragon near Whiterun, but I had no dragon in my game.