Closed Glavin001 closed 11 years ago
May switch to threedlibrary: https://code.google.com/p/threedlibrary/
TDL is a low-level library for WebGL apps. It currently focuses on speed of rendering rather than ease of use.
See this demo: http://webglsamples.googlecode.com/hg/google-io/2011/lots-of-objects-google.html And many others: https://code.google.com/p/webglsamples/
Using Three.js: http://alteredqualia.com/three/examples/webgl_city.html http://alteredqualia.com/three/examples/webgl_road.html If we can look hard at the webgl_city and webgl_read code I think we can definitely use Three.js and be fast enough.
If only I read this earlier.. http://learningthreejs.com/blog/2011/10/05/performance-merging-geometry/ Great to know I am doing it right, though! :+1:
Three.js is becoming seemingly unresponsive on start up because of the loading of the scene:
Possible fixes would be splitting up the chronological and long scene-building task into many parallel tasks using Parallel.js, etc.