Open Glavin001 opened 11 years ago
Player graphics:
Those are some pretty sweet demos :)
Yes, indeed :). I am hoping that over time they will all be implemented in some way: really bring home that "it's like real life" concept. Not only is the environment, with all of the same roads and buildings, but also how the objects are built: the players with limbs, cars with axes and tires, etc.
I can't wait to see where this goes!
Sounds like it's going to become a playground clone of the real world :)
Looking forward to when I'll have some time and energy to contribute again. Maybe we can work on it after work some days. And once we're downtown, we could probably organize a weekly get together and try to bring more developers and even artists on board.
Tim Speed http://ca.linkedin.com/pub/tim-speed/4a/b10/470 │ Compilr
Chief Technical Officer
Website: https://compilr.com
On Mon, Apr 22, 2013 at 5:47 PM, Glavin notifications@github.com wrote:
Yes, indeed :). I am hoping that over time they will all be implemented in some way: really bring home that "it's like real life" concept. Not only is the environment, with all of the same roads and buildings, but also how the objects are built: the players with limbs, cars with axes and tires, etc.
I can't wait to see where this goes!
— Reply to this email directly or view it on GitHubhttps://github.com/tim-speed/openmap-gta/issues/15#issuecomment-16822763 .
When I envision it now, I really do consider it becoming a real-world playground.
That would be great! I'd love to do some "social-coding" and have some more experience working on this project.
I really see this becoming pretty impressive: I mentioned this game/project at a talk I was presenting at for High School students and they all were very enthusiastic for the concept :+1:.
List of features and ideas to incorporate into the player experience.